So, for a while I’ve observed Perl 6 from afar. I participated in a hackathon in Chicago in 2006, but I didn’t do much, and until two weeks ago I hadn’t written a single line of usable Perl 6 code.
Today I released my first module, a Perl 6 implementation of
Fcntl. It’s using a simple C program to generate a module containing the values of C constants. The only test I could think to write was to make a simple C function that compared the Perl 6 copy of a constant to its C counterpart, and then use
NativeCall to actually run the comparison. It looks like it works, I’ve released it, and you can see it here: https://github.com/manchicken/perl6-Fcntl/
One of the largest critiques I see about regular expressions is that they lack readability. Well, in Perl 5.10 named capture was added (http://perldoc.perl.org/perlretut.html) which I think adds an awful lot of readability to Perl regular expressions. Continue reading “Gist of the Day: Named Capture in Perl Regular Expressions (Briefly)”
Parallel processing is all the rage these days, and life has me at a point where I’m needing to use it. I am having to minimize dependencies in the task at hand, so I’m having to forego my usual CPAN modules and use basic system calls. It’s not terribly complicated, but just to refresh myself on the basics I went ahead and whipped up a quick demo that I thought others might find useful. This is a very simple demonstration of how to use
wait(). Continue reading “Gist of the Day: Playing with Forks”
I like repeatable tests. The #1 benefit of repeatable tests is that they’re repeatable. This also means they’re less vulnerable to data changes (e.g. this test depends on this product record remaining unchanged) and don’t pollute your environment. There are two ways that I think you can make your tests repeatable, and I think both of them are equally valid, and each should be used in their appropriate time:
- Creating and tearing down fixtures
- Using some sort of mocking framework to force a repeatable result from an up-stream dependency that is not what you’re trying to test
Continue reading “Gist of the Day: Test::MockModule for Repeatable Tests!”
First, I suppose I should apologize for two days of silence. I am currently going through a major life transition, so things could get a little spotty for a while. I haven’t forgotten about you. I actually have had a couple of days where my experiment for the Gist of the Day failed, and I couldn’t get something working in time to put it up.
Today, however, I do have something for you!
Today we are going to cover two topics very briefly (as usual): 1) how do you factor files you wrote into your tests, and 2) how do you write your code with testing in mind (which you should). Continue reading “Gist of the Day: How to Test a File You Wrote!”
In programming you will commonly see abstraction layers. Say, for instance, you wanted to have a program to take some arbitrary data format and load it into your data. We’ll call it product feeds (just because some people like relevant examples). So, you want to pull in product data from various different web sites and vendors to list some products on your site. Now if you have ever done this task before then you’re already thinking “jeez, what a pain in the ass it is to get everybody to use the same format!” If you’ve done this task before then you’ve probably already dabbled in this type of abstraction. In Perl – my go-to language (since I arbitrarily prefer it) – this usually results in dynamically loading a “driver” class based on the data format which is likely vendor-specific. This makes it easy/easier for you to allow each data source to have its own format while using them all in the same way.
If you were to pick a Design Pattern for this, you would do well to choose a Factory pattern. In Perl, since you have so much dynamic leeway, you don’t need to go with a pure Factory pattern here, but what you end up with I think is most certainly in keeping with a factory pattern.
For this Gist, I will demonstrate three common ways to get from knowing which class you need to getting that class:
Continue reading “Gist of the Day: There's More Than One Way to Switch Your Class!”
Mojolicious is a fun module/framework/thing for me. How do I love Mojolicious? Let me count the ways (sorry Shakespeare):
- Mojo has ridiculously few dependencies, especially when compared to other web frameworks
- Mojo brings web servers (morbo and hypnotoad) with it
- Mojo does MVC, or doesn’t do MVC, whatever I want to do
- Mojo has templates, and they’re outstanding
- Mojo does routes very simply, which is badass
- I can write an entire web application in only one file (though it could get big and may not be advisable) using Mojolicious::Lite
- Mojo has helpers which are actually helpful
- Mojo is crazy fast, so fast that if there is a performance problem I’m pretty sure it’s me
- The more I use Mojo, the more I find cool stuff that it can do Continue reading “Gist of the Day: Mojo Merging Hashes”
I am very sorry that I missed posting this yesterday, I kinda got crazy sleepy and went to bed shortly after getting home from work.
AS PROMISED, however, this next Gist is the SL4A Android component. This program gives you two buttons: “Process Queue” and “Exit the program!” With these two buttons you can either process a message from the queue (see previous post) or exit the program. Processing the queue involves sending an SMS message and then repeating the message with TTS. Continue reading “Gist of the Day: Using Mojo, Mongo, and SL4A to send SMS Messages (2 of 2)”
I got a little bored with what I had been posting (I suspect you did, too), so I’m doing something neat. I’m going to write a full (though limited) program for you. Here are the user stories (if you don’t know what user stories are, see here before continuing):
So I’m on very little sleep after a long three days of travel which is not yet done. Nonetheless, the show must go on!
Today I have for you a demo program I wrote for CMI.pm a while back (last July I believe) on how to use Perl with SL4A (Scripting Languages 4 Android). This sample code loads a screen which does one of two things: says “something nice” or exits the program. This program demonstrates how to make an event loop for SL4A, how to load an external XML UI resource for Android, and also uses some very basic functionality of SL4A (TTS speak, in particular).
As I am very tired – three hours of very interrupted sleep – I will not be writing any more than this, but I will, of course show you… Continue reading “Gist of the Day: Old SL4A Example!”